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X-Men Legends

Happy Holidays

December 25, at 19:38
From The RGN Crew, we Would Like To Wish Everyone Happy Holidays! Merry Christmas And A Happy New 2008 Year!!
Posted by Jorge-Fonseca on December 25, at 19:38
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The time of the year

December 24, at 14:49
Hi all,

it's for once the time of the year again to announce these sweet words of joy and festivity's.

Comming from the RavenGames.com crew,
we wish you all a
Merry Christmas
and a
Happy Newyear

Our best Regards.
the RGN crew
Posted by EuT on December 24, at 14:49
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Raven Soft Forums Closing!

December 13, at 15:42
This just came from the Raven Soft forums. C.Bernstein has posted the next text to inform us all that they will be closing their boards.

Everyone. We regret to inform you that we will be shutting down the message boards. The message boards on the forums.ravensoft.com website will be down for an indefinite period of time.


By this, I think that RGN is in the urge of getting the website done and finished in order to welcome the guy's from over Raven Boards

(Source: Raven Soft Forums)
Posted by EuT on December 13, at 15:42
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X-Men Legends II: Rise of Apocalypse released

September 20, at 17:59
The epic battle to save humankind rages on with the release of X-Men Legends II: Rise of Apocalypse, the sequel to the best selling X-Men title ever, X-Men Legends, inspired by Marvel’s legendary Super Hero team. The all-new action-role playing game (RPG) allows gamers to create Super Hero dream teams featuring popular X-Men and classic Brotherhood villains as they unite for the first time ever to overcome the ultimate evil -- Apocalypse -- and prevent one of the most devastating attacks ever against mankind. The action filled saga unfolds through challenging single player missions and groundbreaking new online multiplayer modes.
“X-Men Legends II: Rise of Apocalypse is sure to please X-Men fans everywhere with an original and suspense-filled storyline that teams up the X-Men with the Brotherhood villains for the first time ever,” said Will Kassoy, vice president of global brand management, Activision, Inc. “The diversity gives players an unprecedented arsenal of super powers to employ as they battle an amazing array of enemies in exotic locales in single-player mode or online multiplayer modes with gamers around the world.”

In X-Men Legends II: Rise of Apocalypse, players create, customize and control teams of four mutants from 16 all-time favorite X-Men and classic Brotherhood villains from the Marvel Universe. With the X-Men and Brotherhood fighting side-by-side for the first time, players switch instantly between teammates wielding many more super powers and skills than X-Men Legends, as they overcome obstacles, solve puzzles and defeat more than 100 types of enemies including Lady Deathstrike and the notorious Four Horsemen of Apocalypse. Delivering significant gameplay enhancements over the first title, X-Men Legends II: Rise of Apocalypse challenges players to explore immense, destructible environments set in classic X-Men locations like Genosha and the Infinite Factory, and exotic worldly locales like Egypt and the Savage Lands in both single player and, for the first time ever, online multiplayer action including six multiplayer skirmish modes that offer head-to-head action, fierce battles against enemies, exclusive online content and more!

Posted by Col.J.P. on September 20, at 17:59
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Finally! We're up and running!

March 03, at 21:56
Hi everyone and welcome!
I am John the new owner of the Raven Community.
We took over a little while ago but after some problems with the content management system and then some more bugs and issues we finally have everything ironed out!

There is a ton of awesome information here and as a gaming freak I am excited to carry on the legacy of the previous owners and contributors.

Much will remain the same like informative information from Jorge and Col.J.P. and some things will change a little. A new CMS will be added in the relatively near future and the forum will change soon as well. Don't worry nothing will be lost. All of the content and posts will move as well.

Enjoy!

John aka Freak
Posted by Freak on March 03, at 21:56
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Kenn Hoekstra leaves Raven Software!

June 30, at 02:44

"I'm writing this open letter to announce my resignation from Raven Software effective Wednesday, June 30th and to let everyone know that this pending departure is both amicable and mutual. What can I say? It's been a hell of a ride.

In the past seven plus years I was fortunate enough to be able to contribute to twelve Raven Software titles alongside the most talented group of people I've ever had the good fortune to work with. I want to thank Raven for giving me the opportunity to start my career in game development and I send out my best wishes to everyone at Raven and Activision for their continued success. I know you'll all do well.

I'm sure the question many of you are asking is "why?" (Then again, maybe you aren't!) Put simply, I've reached a point in my life where it's time for me to move on to new challenges…to take some risks and make some time for a few things I've always wanted to do. I don't deal well with "what might have been" scenarios. That said, there are some shots I need to take and I believe now is the time for me to take them. The way I see it, if I don't do it now, I may never get the chance again."


More details can be found at Kenn's World.

Good luck Kenn!
Posted by Col.J.P. on June 30, at 02:44
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X-Men Legends Site Updates

June 08, at 11:05
If you see the links on the right of this page, called General Info, Screenshots and Story & World, they have all been updated to fit with the new information arisen for the X-Men Legends game. The last four screenshots on the screens page will be updated in due time.
Posted by Northstar on June 08, at 11:05
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X-Men Legends Preview at Tom's hardware

June 07, at 20:07
There's been a new preview of the X-men Legends game at Tom's Hardware Games and Entertainment:

-------------------------------------
There have been a lot of games based on Marvel's popular X-Men comics. A lot of those games have been... ahem... bad. Fighting games, side-scrollers, platformers, even third-person stealth titles, it seems like none of them have been done right. But then again, none of them were done by Raven Software and none of them have been RPGs. Raven may not be known for RPGs, but they are known for being one of the most solid developers out there and can be reliably counted on for creating a great game, and we are betting they are doing it again.
-------------------------------------

Check out the full preview here.



Posted by Northstar on June 07, at 20:07
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Who's all helping to maintain our site?

June 05, at 17:31
Well, if you ever wondered who's all behind this RavenGames.com Network project then you should have a look at our new 'Crew Page'. You can check the Crew page by clicking this link:

View our all new Crew Page!

If you would like to become a part of our team, you can always email us your details using our contact form.
Posted by sneax on June 05, at 17:31
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X-Men Legends -- Rob Gee Video Interview

June 04, at 17:01
The X-Men franchise is home to some of the most memorable and colorful characters ever created. Thus, an RPG based on Marvel's acclaimed comic book line is clearly long overdue. Thankfully, Activision and Raven Software are preparing X-Men Legends -- an action-RPG starring some of the most popular characters from the franchise. In appearance, the game is reminiscent of many of the recent console offerings in the genre, such as Baldur's Gate: Dark Alliance and Champions of Norrath. But it is very likely that the X-Men affiliation will bring Legends more commercial success than any of these others could dare dream of.

GameSpy recently had a chance to speak with Raven's own Robert Gee concerning the development of X-Men Legends, the game's numerous features, and why on earth a team generally known for its PC first-person shooters is heading up one of the most important console role-playing games currently in development.

Take a quick look at this brand-new video interview (careful guys, its 200 megs!) and check out GameSpy's preview of X-Men Legends from E32004!

(Source: Ryan O'Donnell at GameSpy)

Posted by Northstar on June 04, at 17:01
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X-Site Updates

June 04, at 07:24
Earlier today / Late Yesterday the X-Site updated with two new features. The first is schematic drawings of the Morlock Sewers which can be found here. The Second feature is part 2 of an interview with Ravengames which talks to a developer about his past experiences with the X-Men comics. Here is an extract:
--------------------------------------------
Mutant Vault: “What is your favorite portion of the game-making process?”

James Justin, Game Programmer for X-Men Legends:

“Puzzle solving. The game's design document says what the game will do, but it says very little about how the game will actually be put together. After this document is created, we have to figure out how to actually turn that design into a game. There's a lot of experimentation, prototyping and overall puzzle solving that is involed with that phase of game development. Since there are several possible solutions to these problems, we have to figure out the solution that will result in the best possible game. That's a hefty intellectual challenge, but that challenge is why I got into game development in the first place!”

--------------------------------------------
Find the interview here.
Posted by Northstar on June 04, at 07:24
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Update

June 03, at 09:30
After a long while of not having access to this admin CP, I can now post news again thanks to sneax :)

So heres the updates since last time:

¬ The X-Site (http://www.x-menlegends.com) has been opened for all to see.
¬ Gamespot has added 44 Images.
¬ Gamespot has added 13 Movies.
¬ The Gamespot Hand book has Biographies for Gambit, Colossus, Nightcrawler, Phoenix, Storm, Wolverine and Cyclops.
¬ The Forum is still very much open for discussion. Join in.
Posted by Northstar on June 03, at 09:30
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Spot On: The game-resale crackdown

May 01, at 11:34
Some communities now require anyone selling used video games to give fingerprints for police records. The question is: why?

Some stores that buy used video games have begun taking their customers’ fingerprints and turning them over to police, but the stores say they’re just complying with local laws.

In addition to recording drivers license, telephone numbers, and addresses of customers who sell used games or consoles, some are routinely requiring a thumbprint. Retailers are collecting the information under a law intended to regulate pawn shops and make it easy for law enforcement officials to track down thieves who fence stolen goods. A number of states have such laws and Utah passed its own version just last month.

More...

Source: www.gamespot.com
Posted by EuT on May 01, at 11:34
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Ravengames.com undergoing a big change.

April 21, at 07:44
The old RavenGames.com as you all know it was given to sneax, Col.J.P. and EuT by RambOrc. We will continue running this site, with some improvements and we will try to make sure that you, our visitor, has the best fun of browsing our pages.

The site is now udergoing big changes and might show errors, images not loading or simply a lot of 404 errors. These will be fixed as soon as possible. The new system will make sure that it's easyer for us to add data, and so this means more information for you!

As a first added feature towards the user, there is now the ability to post comments on newsposts. You can login using the form in the left hand menu. Your login is the same as the forum - no need to register a new account! More will be added in the future.

Have fun,
sneax
Posted by EuT on April 21, at 07:44
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Four New X-Men Legends Videos

April 19, at 13:46
Gamespot has released four new videos based on Cyclops and Marvel Girl (Phoenix), as well as updating their profiles on their expanding Handbook.

See here
Posted by Northstar on April 19, at 13:46
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X-Men Fan Art Gallery

April 19, at 13:46
Over in the X-Men Legends forums, I have set up a fan art gallery which is growing by the day, featuring work by FieryPhoenix and myself. If you want to take a look, click here.
Posted by Northstar on April 19, at 13:46
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Brain Controlled Video Games Are Coming

April 19, at 13:46
A report from CBBC demonstrates the use of a video game controller used to manipulate the game world directly from the brain. In the game Mind Balance, a player dons a lightweight, wireless headset and helps the alien character Mawg walk a tight rope between sci-fi inspired buildings by focusing on left and right flashing boxes. If Mawg sways too much to the left, the player focuses more on the right box to counterbalance. Neither the game not controller are available for purchase, however, this first generation will enable researchers to create more sophisticated applications and devices for retail use.

Take a look at BBC News Round.

(Source: GameSpy Daily)
Posted by Col.J.P. on April 19, at 13:46
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Gamespot's X-Men Legends Update

April 19, at 13:46
Gamespot have released a whole bunch of new screenshots and a whole host of new video footage! Thanks to Lintspeed on the forums for pointing this one out!

Also on the site, they are starting a handbook detailing each characters biographies and powers.
Posted by Northstar on April 19, at 13:46
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Four New X-Men Legends Screens!

April 19, at 13:46
Thanks to Tas on the Ravengames X-Men Legends Forums, he has alerted us of Gamespot releasing four new X-men Legends screenshots whoch show off the game's new semi-cell shaded exterior, as well as the new ingame character select layout! Read more here.

Also according to Mr t, Kenn Hoekstra and the Raven team will be releasing alot more information on X-Men Legends sometime in February! Read more here.
Posted by Northstar on April 19, at 13:46
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Interview With X-Men: Legends Project Lead Rob Gee

April 19, at 13:46
When it was announced that Ravensoft had an X-Men RPG in the works, geeks around the world squeaked in delight. For those of you less 'in the know' on this upcoming game, it's called X-Men: Legends, and will combine our favorite freaks of nature with action Role Playing Game play.

Q.) What were the qualities you were looking for when deciding what characters would be used in the game? Some characters are obvious choices, such as Wolverine, while others (Forge, Marrow) were surprises.

A.) The character choices were based on a number of factors, including character popularity with the fans, mutant powers (and their potential effect on the gameplay, visual elements and the story), and personal favorites of the team members. Other characters have never really gotten "their due" in games to this point and we felt they deserved a chance to shine.

Q.) There has been a lot of confusion in response to the screens featuring the Ultimate X Men uniforms being used, considering that a few of the characters confirmed for the game (so far) are not alive, or X Men in the UXM comics. Are the uniforms all optional, or is it simply a mix of different interpretations of the team?

A.) The uniforms represent the updated Ultimate X-Men look and were done this way at the request of and with the approval of Marvel. For those characters who are either dead or not represented in the current Ultimate X-Men universe, we were given creative license to 'Ultimacize' their outfits and general appearance.

This interview, lead by Julian Law can be read at X-Men Hype.
Posted by Col.J.P. on April 19, at 13:46
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